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AsctStub.hpp

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00001 #ifndef AsctStub_HPP
00002 #define AsctStub_HPP
00003 
00004 #include <string>
00005 
00006 
00007 struct lua_State;
00008 class BspInfo;
00009 
00010 using std::string;
00011 
00012 
00013   class AsctStub{
00014 
00015     private:
00016 
00017       struct lua_State * state;
00018 
00019     public:
00020 
00021       AsctStub(const string & orbPath,
00022                const string & resourceManagementIdlPath,
00023                const string & aAsctIor);
00024       BspInfo registerBspNode(const string & appId, const string & bspProxyIor);
00025       
00026       //FIXME: Lua_close in ~AsctStub?
00027 
00028   };
00029 
00030 #endif//AsctStub_HPP
00031 
00032 

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