#include <AsctSkeleton.hpp>
Collaboration diagram for AsctSkeleton:
Public Member Functions | |
const string & | asctIor () const |
Static Public Member Functions | |
AsctSkeleton & | init (AsctImpl *asctImpl, const Config &config) |
AsctSkeleton & | singleInstance () |
Private Member Functions | |
AsctSkeleton (AsctImpl *asctImpl, const Config &config) | |
Static Private Member Functions | |
int | requestInputFilesWrapper (struct lua_State *state) |
int | acceptedExecutionRequestWrapper (struct lua_State *state) |
int | refusedExecutionRequestWrapper (struct lua_State *state) |
int | appFinishedWrapper (struct lua_State *state) |
void * | serverSideSetup (void *ptr) |
int | registerBspNodeWrapper (struct lua_State *state) |
Private Attributes | |
lua_State * | serverSideState |
AsctImpl * | asctImpl_ |
string | asctIor_ |
map< string, string > | bspZerosIors_ |
Static Private Attributes | |
AsctSkeleton * | singleInstance_ = NULL |
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Wrapper for servant implementation method.
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Wrapper for servant implementation method.
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Wrapper for servant implementation method.
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Called by a LRM in order to request files needed by one of this ASCT's requests |
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Wrapper for initServerSide(). Needed because of the way pthreads are launched. |
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lua_state representing the server side |
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singleton |